



Your slash and skewer tactics during the first ten minutes of play is pretty much the same thing you will be doing for the next five hours. Once you get past the gory thrills, the game play becomes a bit of a chore as well. Sure it looks like Hugh Jackman, and the healing powers are nice to gawk at, but never does the aesthetic make an impression. Even the Wolverine model is pretty blasé, which is odd given that he is the star. You will face swarms of the exact same looking enemy which is only fun for so long. Pop in is constant, lighting is mediocre, and character models are less than impressive. X-Men Origins: Wolverine is not without its faults which begin with the visual quality. Once you take damage, and the battle slows, you can watch Wolverine’s wounds heal in real-time and witness muscles and tissue growing back. Damage can affect four layers in real-time, including clothes, skin, muscles, and skeleton, but the coolest feature is that you can also see these layers heal. Get hit with an explosion and you can actually see Wolverine’s adamantium skeleton underneath his flesh. Raven, fearing a rabid backlash from fans, has remedied this.įirst off, you get to see all the awesome damage Wolverine can take. Developers have either chosen to ignore this ability and given Logan a health bar or just come up with some lame excuse as to why his regenerative powers do not work. Definitely not for the faint of heart or for young gamers, but I was grinning the entire time.Ī notorious issue with Wolverine in past games was his mutant ability of healing regeneration. He holds this poor bugger up in the air impaled on one set of claws, while he repeatedly skewers him with the other. Wolverine impales a soldier’s head through a wall after dismembering a dozen of his comrades, only to skewer another. The opening cinematic scene’s gore will make your jaw hang slack as it plays out like a Kill Bill movie on steroids. Without a doubt Raven has created the closest representation of the iconic comic character seen to date on any platform. Limbs are amputated with gory precision, heads roll, and swarms of bodies are skewered and eviscerated in your wake. Violence is absolutely over the top and why shouldn’t it be when the protagonist has claws that can slice through anything? Playing through is easily one of the bloodiest adventures I have journeyed with a game controller of late, and also the most fun.
